
Vivendi Universal - Vivendi Universal
Windows 98
Release date: 1970-01-01
CD-ROM




Zeus: MoO is not what you think it should be - it's not strictly an adventure game. It's not strictly a Greek civilization simulation. It's got elements of both of those things, and a little Sim City thrown in, but it's primarily an economics lesson.
The biggest game elements of Zeus are infrastructure and distribution. At any level of achievement, you must expand your citizens' access to goods and services if you want their lives to improve. At the same time, you need to carefully plan the building of your city to ensure that your distribution centers (called "agoras") aren't placed too far from production facilities, or citizens won't get fed.
Taxation, pay scale, employment rates, and other Econ 101 factors are a large part of the game, and this is one simulation in which it could actually make sense to "cap" your growth, just to keep it manageable!
Military adventures play a fair-sized role in the game, as do intrigues involving the gods, but none of that is absolutely central, and the play control for these tasks was clearly not a huge priority. It sure adds a lot of color and interest, though!
If you're interested in resource management, lots of humor, and a very flavorful setting, I highly recommend Zeus: Master of Olympus!