
Microsoft Software - Microsoft Software
Xbox 360
Release date: 2005-11-15
Video Game




It's a memory unit so you can store game saves, your Xbox Live Account information, and any content downloaded through Xbox Live that's "locked" to a particular account. That's all it does. You can't connect this memory card to your computer to use it as an extra storage option either, such as moving music and photos from the computer to view through the Xbox 360. It only connects to the Xbox 360, period.
The Nintendo Wii and Sony PlayStation 3 allow you to use almost *ANY* sort of USB-based storage device, such as external hard drives, or SD card to save and store content, game saves inclusive. Given the level of storage flexibility in the other two consoles, this product simply costs too much money for the extremely limited, one-task-only functionality provided. The same problems plaguing this unit infect the other Xbox 360 storage options, including the over-priced, completely proprietary, non-standard hard drives.
You can buy a multi-gigabyte thumbdrive for the price of this one 64 MB card, but you can't use that thumbdrive to save your Xbox Live Account and Xbox 360 game saves. You can use that thumbdrive to view pictures and listen to music on your Xbox 360, though. Why the disconnect? Why not use USB for game saves and the like? There's something wrong with that sort of business model.
Two stars, for lack of compatibility, no multi-tasking uses, over reliance on proprietary methods, and lack of support for accepted storage mediums and standards.
When I got this Memory Card, I assumed it was 64MB. When I poped it in and loaded it up, I saw that it only had 52MB available. For some reason 12MB was needed to do something that it probably required it to function. So if you can deal with paying between 30 and 40 dollars and having less space than what it says on the box, I'd say go get it. Otherwise seek another type of memory card or just use a hard drive.