
THQ - THQ
Sony PSP
Release date: 2007-11-12
Video Game




I just finished playing this game and felt I should write a quick review. I bought this even though it was paned in the gaming press. Most reviews I read commented on the movement system and that it interfered with enjoyment of the game. I found the system a little quirky, but it was a minor annoyance in what was a spectacularly fun game. I liked everything about this game from the cut scenes to the dark murky graphics. It is turn based which plays much more like a good game of chess than an RTS. Every move, every shot needs to be planned in order to finish the missions. The AI opponent was quite good and could easily turn the tide of battle with a single mistake. My only complaint is that it was a little short. I would have loved 5 or 6 more missions, but I will wait for the sequel.
Warhammer 40k: Squad Command (PSP version)
Quick Review....
I'm already a big fan of 40k, and this game fits the bill for instant and portable 40k action. The turn-based, semi-realtime control works well with the action point system. In-game graphics and cut scenes are great. The missions are pretty straight forward (kill all enemies or get to a destination alive or survive x turns/waves of baddies). My only complaint is the overall all game is pretty short (only 15 missions I believe). There is some replay value in replaying the missions, to try to get a higher score, but more missions or playing the same maps as the enemy would have added more value.
Overall: 4/5
I've come to love strategy games, and Warhammer 40K: Squad Command is a cool looking, turn-based strategy game. Once I started to play it however, I found that it was kind of hard to learn, hard to get a good feel for the combat environment, and pretty slow going. Even after I learned how to control more than one guy at once, I found the combat process clunky and frustrating. I bought this for my brother's PSP and am unsure whether to give it another try on my DS...