
Encore Software - Encore Software
Windows XP
Release date: 2006-02-21
CD-ROM




I've had this game for a few weeks now, and thus far I've logged some 25 hours on it. The gameplay is your run of the mill hack-n-slash diablo-esque sort. What sets it apart are the absolutely HUGE locales - in the 25 hours I have spent running all over this game's vast environments, I have only uncovered 9% of the game's map. The graphics are pretty, 3D characters placed on 2d backgrounds, but the renderings are sharp and attractive. The voice acting ranges from cheesy to excellent, and the deathcries of the fallen enemies are a sweet song to the ear. There are truckloads of items and loot to be found, and you'll doubtlessly spend much time accumulating gear and unloading it at the various merchants. The action is fun and fast, and there are ALWAYS enemies to be had. The gore is fun, just fountains of spraying red on the screen and satisfying puddles of viscera that slowly form and seep under the corpses of fallen foes. The music ranges from superbly orchestrated goodness (the desert track comes to mind) to mediocre synthesized blandness. There are some fun references to outside pop material, and you'll have a hoot just reading grave markers. The skills are a fun addition, but I found myself relying more upon plain good old melee combat. The questing is good but not great; you'll find yourself doing many quests that consist of "go and fetch this item and bring it back to me." Many of the NPC characters say the same things over and over again, so speaking with them isn't heavily encouraged. Still, a very solid title. You can get the whole Sacred Underground collection for less than 20 bucks here on Amazon, and if you're a fan of the genre, you really can't go wrong. It's fun. I even got my wife playing it. I also recommend Divine Divinity.
This game is Isometric-style, which means sort of a helicopter viewing angle . Other games with this camera perspective are Diablo II and Age of Empires 2. You can zoom in and out with the mouse wheel. There are 7 character classes to choose from. Seraphim(angelic), Battlemage, Daemon, Dwarf, Gladiator(tank), Wood Elf, and Dark Elf. The Daemon and Dwarf were added by the Underworld expansion. The gameplay involves close-range, ranged, and magic-based combat. All 7 classes can do melee and ranged, with some better at one or the other. Magic also includes skills, and all classes have skills. Most have some magic too. There is an NPC in the game called the Combo Master. He allows you to make combos- you select 4 skills, a symbol to go with them, pay him the gold needed, and he makes you a combo. You can then use the symbol and execute those 4 skills in a row. The game allows you to ride a horse, as well as engage in combat of all 3 types from it. There are all kinds of different horses in the game, and the better the horse, the more expensive it is to buy. You can also find them in the wilderness, and I hear there are exotic(read: possibly monstrous) ones out there. Who wouldn't want to ride a Nightmare? :) The game consists of wandering around and doing quests, both main and side. Money flows easily. You can make a fortune in 30 minutes, then spend( or blow) it all at the merchant. The gear all tend to have those long names, like Fiery Blade of the Enchanter, that sort of thing. There's a lot less vanilla gear than magical, which can get boring. If they're all magical, it can be hard to tell which one is better. Interestingly, the Charisma stat affects both poison damage and trading prices. Also, every time you level, from what I can tell, every stat increases by 1 point with 1 extra left over to put in a stat of your choice. All in all, I liked the game, because it has what I look for in an RPG- excitement and replayability.