
Sony Computer Entertainment - Sony Computer Entertainment
PLAYSTATION 3
Release date: 2007-02-27
Video Game




The most important things for me regarding F1 2007 were, being able to drive from the cockpit, excellent graphics, realism, and of course real sounds.
This game gives me all of the above and more. The tracks, the speed, and especially the difficulty levels, as anything above easy makes you work hard to stay with the field. I also like the crash realism because unlike GT4, if you put the car into the barrier, or make contact with another car, your're done. With GT4 you crash at 100mph and just keep going. My only complaint is the commentator voice being repetitive as well as the race engineer, it definitely needs tweaking with a wider vocabulary range.
The options are incredible, and I especially like the career mode which shows you what a real driver goes through in order to get a contract.
Removing the electronic aids(traction control, braking assist)you really have your work cut out for you, it's like driving a real car. This is a well thought out game and I can only hope that Studio Liverpool will be putting out F1 2008, as no other F1 game comes close. I also like the music, they just need to add some more tracks. All in all, a great game.
I can't remember a single F1 game that has ever really been great. Some of the PSX games were enjoyable, but never really accurate in some way. No matter who the developer has been on any platform, we tend to get moderate to mediocre games at the best. I would rate this as a solid B.
So what is good here? Well overall the game is pretty enjoyable. The AI is pretty unforgiving, but i think it should be. This is F1 after all. The career mode is rewarding if you get into it like I did. And the graphics are more or less clean. Engine sounds seemed a little too synthesized, but it was nice to hear the noises differ on each car. I particularly liked the Ferrari. The learning curve for a good lap time with the aids off isn't bad. Controls are good, with the Dualshock 3 too. But as always has been, there is much room for improvement.
Sure the lighting effects are decent and the tracks are all nicely rendered, this feels mostly like a PS2 title that has been updated only slightly. The road surfaces need more texture, particularly the curbing, that appears completely flat and should have raised texture. The vibration programming however, is exceptionally good.
The part i don't particularly like, is the lap times, even if you are really spot on and careful, the times don't really get particularly close to the real V8 engine cars. It isn't that the tracks are too long, its that the cars don't feel as nimble as they should or look like they are going fast enough. The speed sensation is ok but its not good enough. We needs more speed. I know it is hard to duplicate the behavior of an F1 car, how would they test one right? Even the F2007 in Gran Turismo wasn't really that spot on if you ask me. But this is what we have.
Also for bonuses, why not pull a Gran Turismo and give us more hidden cars and classic F1 machinery? How about an FW-14 and the like? Or at least an updated roster set and paint livery for newer seasons? For a technical sport full of so much passion, we have never had a game for F1 to show much of this.
Overall, sure I'm disappointed again with F1 Championship Edition, but it still is fun. There is a good challenge, I liked the car development laps over a weekend and the career mode is pretty cool too. But as there has never been any continuity of developers over the years for these games, there has been so very few steady improvements to warrant a memorable release. Us F1 fans are left with something that never really does the sport justice.
Unfortunately yet again, the licensing musical chairs says a totally new developer has the F1 rights for the next game coming out and I'm pretty sure, it won't be much more than a B, at best.
Call it a hunch. But we can hope.